Rendering players per camera
Hey guys, I'm hoping you can solve this one for me, as It's giving me quite a headache! I'm working on a multiplayer game, but it also has splitscreen. Rendering the players for the network players is...
View ArticleViewportToWorldPoint with multiple cameras
Hi, I have setup two cameras and scripted a small item HUD for both. I use ViewportToWorldPoint() to set the items relative in the camera frustum. var mineNew = Instantiate (mineItem,...
View ArticleHow can I override camera.rect?
Hi! I've been making a script that takes two cameras and draws them in a split screen fashion. They are both focused on a seperate object in the world ( parented under them ), it looks like this in...
View ArticleHelp with Multiplayer Offline Game
Hello Everyone! I'm a 17 y o boy, total beginner and i started developing a 2d multiplayer game a while ago. I'm making a splitscreen game and I got a little lost so i hope you can show me the way. I...
View ArticleHow do i set fov for multiple cameras at once?
i am making a split screen game using Normalized Viewport Rectangle with two cameras and i want to make a slider in the options menu for fov but i can only change the fov for the top camera using...
View ArticleSplitscreen, double player touch follow finger working. But have a bug
Hi, After loads of hours of trying complex scripts. I have managed to get one realy simple to work. I use same script for both players, just different screen.width (> using UnityEngine; using...
View ArticleSplitscreen issue, second camera inverts controls.
Hi, I am currently working on a game of which contains splitscreen levels, using two Xbox 360 Controllers. I have all input working, as well as a working splitscreen layout, however, I am stuck with an...
View ArticleUsing Canvas/Gui with splitscreen(several cameras)
Hi, I hope someone can shed some light on how the canvas in the new gui system works, if with several cameras. What I am trying to do is: Have x amount of cameras in scene(basically splitscreen with...
View ArticleRender Splitscreen to RenderTexture
I'm trying to capture the screen to a texture (primarily for supersampling to compensate for large pixels from using distortion effects) when doing splitscreen rendering; however the camera's viewport...
View ArticleHow to create a game with two gamepads?
I want to create a co-op game with two gamepads, one for each player. how do I specify each gamepad in script? This is my main question, as I can't find documentation, and if there is a way it is...
View ArticleIn a split screen game, how to deliver different 3D sound?
Hey guys, so Unity3D does only support one audio listener in scene. But when developing a split screen game (like Rocket League), two different players may hear different sound since they are in...
View Articleweb player game screen is splited in the firefox browser for mac
Hello, we are making a game of unity web player base of facebook. In a windows environment when the operation in the firefox browser, is output normally game screen. ![alt text][1] However, it is...
View ArticleCan't find second camera in Javascript
Making a splitscreen game and I need to find the camera of the second player in Javascript so that I can update the text of how many laps the player has been around the race course. I'm very new to...
View Articlesplit screen with xbox 360 controller and mouse and keyboard
I'm making a fps split screen game in unity 5 with one character controlled with mouse and keyboard and the other one controlled with the controller. if i disable one of the two characters the other...
View ArticleDislable split-screen on Android 7
Hello, I need to disable a split-screen on Android 7. On [this][1] link is, that i have to add this line into android manifest: android:resizeableActivity="false" But in Unity I can't open android...
View ArticleHow to do a 4P split screen internet multiplayer
I am new to Unity and I am trying to build a competitive multiplayer tower building game. I am currently using Unity's network manager for the multiplayer, which means I have created a generic player...
View ArticleHow to make a split screen in HDRP ?
when i setup the camera view port react width to 0.5 and height to 1 it gives me a really wired result : ![alt text][1] Version : 2018.2.6 Using HDRP also i tested on LWRP and it gives me the same...
View ArticleWebGL and Splitscreen (mutliple cameras)
I currently need to provide splitscreen functionality in one of our apps, it works perfectly fine on desktop, but not on WebGL. It seems to just not even bother displaying the second camera. There was...
View Articlesplit screen from script
I need help activating splitscreen from a script, i am making a game with both singleplayer and multiplayer so i need to be able to turn it off and on.
View ArticleSplit-screen Touch Issue
Hey there developers, I have been in some issues related the split-screen. I have created two canvas and different data on it. I have coded a specific script on the first part so that the user can...
View ArticleChange cameras visible area in camera viewport
I am making a game with a dynamic camera, which switches into a splitscreen (with 2 players), when the players are too far away from each other. In the moment of the split I want to copy the main...
View ArticleControllers not properly sending inputs to the game, sometimes sending...
Hey there. My friend and I have been working on a game for a while now. We've recently found that when two controllers are plugged into the PC at once, the controllers no longer properly send inputs to...
View ArticleHaving Issues with Camera Viewport Rect
I am currently working on a multiplayer game that requires splitscreen. I have looked up how to change the camera's viewport rect in order to acheive this, however, whenever I change the x or y values...
View ArticleHow to create Halo-like Split Screen system?
I'm using the split screen system included in Player Input and was able to tweak the code to switch between horizontal and vertical screen splitting. The issue is when adding an odd number of player...
View ArticleMultiple 2D games (scenes) on the screen
Hey guys, so the 2D game I am doing will have actually 3 different games (minigames) running on the screen at the same time (some will be paused at certain points). 1 Game will take 50% of the screen...
View ArticleHow does ScreenToWorldPoint work with split screen with multiple cameras?
I have three orthographic cameras on that I use to split the screen in the following way: ![alt text][1] So before I split the screen, I had one game running that was spawning objects randomly from the...
View ArticleHow to change window sizes of split screen from user input
I have 2 windows open on an app (split screen) which I have accomplished by changing the view port values of the camera to 0.5. I am trying to make it so the user can slide the windows up and down to...
View ArticleSplitscreen, players in differnt scenes
Hi, I just wanted to ask you all, how would you implement such feature, where a spaceship is seperated in rooms with every room is its own scene. The second splitscreen player is in a different room...
View ArticleVectrosity Render to Multiple Cameras
I have a project with a split screen view. One camera is from a top down perspective while the other is from the side. I want to see my Vectrosity lines from both cameras. As it is now, one camera has...
View ArticleCinemachine diffrent Post-Processing effects on Cameras with...
I am making a splitscreen game with Cinemachine. Both players start out in a 3rd person virtual camera virtual camera. ![alt text][2] when one player uses the scope i want to apply some additional post...
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